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Toy – the thin c++ game engine
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导读:本文为去找网小编(www.7zhao.net)为您推荐的Toy – the thin c++ game engine,希望对您有所帮助,谢谢! Coding games first The first concern of toy is to bring the thinnest and simplest stack of technology for making g

本文为去找网小编(www.7zhao.net)为您推荐的Toy – the thin c++ game engine,希望对您有所帮助,谢谢! copyright www.7zhao.net



Coding games first

The first concern of toy is to bring the thinnest and simplest stack of technology for making games directly from C++ , instead of focusing on a monolithic editor, or insulating the user from the core systems.

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Versatile

Through direct control over expressive rendering and user interface systems , toy is perfect to build games with atypical constraints : complex user interface / rendering schemes, procedural generation..

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Fast paced

Designed for quick iterations and experimentation, entirely scriptable , toy provides a fully programmable 3d renderer , with direct access to shaders, materials and render paths.

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Technological stack

As a collection of game programming building blocks , toy aims to foster an ecosystem of simple reusable components for building your own game technology .

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本文原文地址:https://hugoam.github.io/toy-io/

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